While working on understanding the user behavior at GAIM, I was also working on a parallel project with the aim to synthesize concrete business outcomes from the UX Research, needed to be used to drive strategy at GAIM. So the aim became to align cross-functional teams around Humman-Centered goals.

Research showed us that the CJM and Personas can help focus on customer needs and improve decision-making, so our mission was to operationalize those deliverables. In practice, this meant using Visual Frameworks and Ideation Methods to bridge the gap between user needs and GAIM’s business objectives. And demonstrating the use of this strategy by working on an opportunity that emerged from the research.

My Role

Planning & Executing Ideation Workshops with different teams at GAIM, Designing and communicating the Opportunity Solution Tree to development and marketing teams,  Creating User-Flows for the User Manual, Implementing changes in the Manual based on Insights. 

Tools

Miro, Dovetail, Jira, Teams.

01 / Communicating UX Deliverables

Collaborating with the other teams at GAIM to communicate the Insights from the research was a key factor to making employees vary of the importance of being Human-Centric while working on product features.

A picture of GAIM's main meeting room with a print of the CJM on a wall by the table.
A print of the CJM in the main meeting room at GAIM's office.

We placed large-sized prints of the CJM, Personas and Persona Journey Maps in main meeting spaces where most of the shared brainstorming usually took place. This helped employees always have access to user contexts and needs close to them while making key decisions.

02 / Opportunity Solution Tree

The first Visual Framework we built that easily accomodated actionable tasks that emerged during brainstormings or ideation workshops was the Opportunity Solution Tree.

Screenshot from a Miro Board showing a section of the Opportunity Solution Tree with multiple opportunities and solutions and business goals filled up in it, each of them also link to each other and are placed inside the seven different phases of the CJM.
Section of the filled-up Opportunity Solution Tree on a Miro Board
The interconnected OST makes collating insights very visually appealing and easy to keep track of, alongside other project management tools.

The OST was created and used on a Miro Board that was in itself a collection of all deliverables the UX team had created at GAIM.

03 / Prioritization Matrix

The second Visual Framework was the Prioritization Matrix that worked hand-in-hand with the OST. Ideas generated were mapped to an effort-impact grid and dot voting was used to collaboratively identify what was desirable, feasible and viable.

Screenshot from a Miro Board showing how the Insights on Dovetail help create both the Customer Journey Map and Personas which in turn create the Persona Journey Maps that influence further UX Implementations.
The Prioritization Matrix with Opportunities and Solutions listed next to it after ranking.

04 / Workshops

We conducted two Workshops with different teams at GAIM. After the creation of the Insights we conducted a cross-functional session using the Themes in them. Participants from marketing, development and sales ideated around user needs to generate some solutions, which became some of the early entries into the OST.

Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
Workshop 1 that took place using the Insights as a resource.

After the creation of the CJM and User Personas, another Workshop was held using these UX Deliverables. Teams were split and asked to ideate while embodying the Personas assigned to them. This brought empathy and specificity to their choices. These Workshops were carried out on live Miro sessions, so that everything was well-documented digitally.

Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
Workshop 2 that took place using the User Personas and CJM as resources.
Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
The entire Workshop space on the Miro Board.

05 / Manual Redesign

One prominent opportunity that emerged on the OST using the Prioritisation Matrix during the second Workshop, was the need to redesign the GAIM User Manual. I took up this task individually as an example to show how this UX workflow could lead to actionable tasks that promote real change.

Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
Note-taking during a Blind Test.

The redesign happend in multiple iterations and among collaboration with the marketing team. Multiple Blind Tests had been conducted at early stages of the UX Research, whose Insights played a key role during this redesign. Similar Blind Tests were conducted after for every iteration of this redesign.

Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
Task Flows for the final version of the User Manual.

06 / UX Workflow at GAIM

Through this project at GAIM, a standardization of the UX Workflow had been put in place. Later UX Teams as well as other employees at GAIM, had access to all the project data and processes through an actionable Miro Board which collated all the UX Deliverables with explanations and prompts.

Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
A flowchart depicting the UX Workflow at GAIM used since the project.
Screenshot of three user personas mapped across the seven phases of the same customer journey map as before.
The whole actionable Miro Board containing all the UX Deliverables.

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